Swift WatchKit Tutorial – Part 3: Guessing Game – Episode 1

Learn how to program Apple Watch apps with Swift. This is the 3rd video on WatchKit App Programming with Swift.
In this tutorial, you will learn how to create a guessing game. You will write an app that will ask the player where the world’s tallest church is located.

This is Guessing Game – Episode 1:
You will learn how to:
– Add a new class
– Implement an InterfaceController
– Hook up two InterfaceControllers with each other.
– Use a button to open up a modal viewcontroller to display a second InterfaceController
– Set a button to green programmatically

Attila Alexander Teglas has written 58 articles

Attila is a freelance software architect, project manager, consultant, and instructor with more than eight years of experience in the software industry. He developed and managed projects for elite universities, medium-sized companies, multi-national corporations, and the European Union.

He has been developing mobile applications, primarily iOS and Android, for more than five years.

Furthermore, he conducted more than 150+ architecture reviews and audits of mobile apps, scrutinizing and detecting issues & defects for the improvement of these projects.

Regularly, he lectures iOS and Android development to computer science students. Attila rejoices teaching the possibilities and pitfalls of iOS and Android development, giving students the skillset to develop their own high quality apps.

While not writing apps, Attila improves his Chinese and Russian language skills and he travels the world with his beautiful wife.